toys in programming

The Benefits of Using Toys to Teach Children Programming

As we have highlighted before in our other article, there are a lot of benefits that accrue from teaching kids programming in Africa. In this blog post, we are going to look at how the use of toys can make the teaching of programming easier and more effective.

A toy is defined as an object for a child to play with, typically a model or miniature replica of something.

 

Perhaps one of the biggest benefits of using toys in teaching programmings is that children, by their very nature, are born to play. From a very young age, children engage in playful activities. They can play with almost anything around them. In Africa, mud and sticks are some of the materials used by children during playtime as they are usually easily available.

Using toys in teaching kids programming
 Qoopers 6-in-1 robot kit

Children look forward to birthdays and Christmas celebrations because they usually get toys during these times. Their faces beam with inexplicable joy every time they are handed a toy by their parents. This just shows how much children love to play with toys.

Specialised toys like Qoopers thus allow kids to learn and play at the same time. In some ways, it can be seen as ‘tricking’ the kids into learning without them being aware of it. The kids will be so engrossed in play that they will not realise they are learning lifelong concepts.

Whereas in ordinary learning the goal and motivation may be to pass an assessment later on, learning through play is motivated by pure enjoyment and interest. This makes the learning process, which is a by-product, much more effective.

Qoopers, for example, is a 6-in-1, transformable robot that can be controlled from a phone and is fully programmable. As kids assemble and dismantle it, they get to learn and explore various options. Their focus will not be on learning but on seeing how far they can stretch it.

Toys are also beneficial in teaching programming in that they cater to children with various learning abilities. With Qoopers, for example, each individual child can play (and program) to their level of cognitive ability. They can get to exploit more options as they get more comfortable around it.

This opens the doors for all children to learn to program comfortably using toys.

In the same vein, toys are great for teaching kids programming because they can be adapted to the needs of children as they grow. For example, from young ages like 4-6 kids can learn using simple toys. These toys can become more complex as the children grow and their cognitive capacity increases.

Conclusion

While kids are programming a robot toy they develop computational skills, learn the basics of programming and have fun with a physical toy. Edustore can help you get started with robotics for kids. We can help you find the best toys for your children and help you set up programming lessons at your school.

You can learn more about our services or get in touch with us today for a free consultation. Let’s harness the immense benefits of teaching kids programming through the use of toys together and make them future-proof.

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